Showcase
Renderings. The kinds of parts it is built for.
BrassQilin sealA sculpted figure on a square base: surfaces facing every direction, the classic 5-axis problem.
BrassWatch caseA brushed outer ring, stepped inner cavity and angled lugs: three kinds of surface in one part.
CopperHeatsinkDense thin fins, where a steady depth of cut and feed keep every fin identical.
JadePendantPierced ornament with rounded edges: a brittle material that wants shallow passes.
AluminiumWheel rimDeep pockets between the spokes: the tool has to reach in without touching the spoke next to it.
MetalImpellerNarrow channels between twisted blades: the places three axes cannot reach, five can.
AluminiumConnecting rodLightening cut-outs and a bore at each end, where outline and holes have to line up.
HardwoodOwlFeather texture drawn out layer by layer with a small finishing stepover.
HardwoodRelief panelA shallow relief: depth of cut sets the layers, finishing stepover sets the detail.
Clear acrylicDragon figurineTransparent material shows every tool mark, so the finish depends on the finishing parameters.
Coloured resinGearbox housingSmall gears and steps inside a pocket, cleaned up with a small-diameter tool.
Carbon fibreReinforcement plateTriangular cut-outs and countersunk holes, then the outline cut free from a thin sheet.